CCTD505 3D Studio Max Foundations: Modeling

Learn how to model all kinds of objects from start to finish with the 3D Studio Max’s vast array of modelling tools. Tools covered include polygonal and subdivision modelling, patch modelling and NURBS modelling.

Recommended: Intermediate skill with the Windows operating system and basic knowledge of Adobe Photoshop, Illustrator and Flash.

Hours: 14.00


Register now for:
Section A - Apr 23 to 24, 2012
Mon & Tue, 8:00 am - 4:00 pm
Fee: $450
Last Updated: 2/11/2012 8:37:20 PM

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