CCTD506 3D Studio Max Foundations: Materials and Rendering

Students will learn to texture, light, and render realistic scenes in 3ds Max by designing materials, mapping textures, and lighting scenes as well creating shaders, lights and cameras. Advanced topics include complex mapping, mulitpass rendering, caustics and global illumination.

Recommended: CCTD505 3D Studio Max Foundations: Modeling.

Hours: 14.00


Register now for:
Section A - May 2 to 3, 2012
Wed & Thu, 8:00 am - 4:00 pm
Fee: $450
Last Updated: 2/11/2012 8:41:06 PM

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