DMIT1002 - 3D Lighting and Rendering
The aim of this course will be to enhance the quality of 3D renders. Topics include; lighting indoor and outdoor environments, HDRIs (image based lighting), caustics, global illumination, accurate shadows and volumetric lights. Students will manipulate basic materials to create metals, glass and other surfaces; they will also examine and explore alternative shaders, utilities and notes for greater control of materials and effects.
Pre-requisite: DMIT1003. This course is available to Open Studies Students.
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