Sirak Ghebremusse - Senior Software Developer
Sirak has more than 13 years’ experience in computer graphics, serious gaming, visual effects for film, as well as augmented and virtual reality. Sirak brings with him extensive knowledge of Unity’s 3D game engine, having used it to develop training simulations, interactive applications, and mobile games.
Prior to joining NAIT Sirak worked at Edmonton’s ScopeAR, where he helped develop two augmented reality applications. Both applications used Unity 3D’s game engine and the latest SDK’s for augmented reality from Vuforia, Microsoft, Apple, and Google. Sirak also has a few movies and short films under his belt having completed post-production work on films like Elysium, R.I.P.D., X-Men Days of Future Past, and Fast 7.
Sirak possesses a Bachelor’s Degree in Computer Science from the University of Alberta (2005) and is a graduate of Vancouver Film School’s 3D Animation and Visual Effects program (2011). He has recently completed his Deep Learning Specialization Course taught by Andrew Ng (Stanford/Coursera) and has completed his Unity Certified Programmer designation.